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StatBank Denmark
Culture and leisure
KV2SP1:
Use of digital games by location, sex and age
Unit : Per cent
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Information
location
(7)
sex
(3)
age
(8)
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At home
Visiting others
On the go
At gaming events or organized gaming events
At work or in educational institution
In an association as an esport
Other places
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Sex, total
Men
Women
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Age, total
16-24 years
25-34 years
35-44 years
45-54 years
55-64 years
65-74 years
75 years and over
year
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2024
Number of selected data cells for the table:
(select max. 10000)
17-5-2025
Statistics Denmark
,
statistikbanken.dk/KV2SP1
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